AI Insights · Timothy · October 2021
Top 5 Simulator Games in Africa - Q3 2021 Performance Review
Explore the performance trends of the top 5 simulator games on a unified platform in Africa during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 simulator games in Africa showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed analysis based on data from Sensor Tower.
BitLife - Life Simulator by Candywriter, LLC experienced fluctuations in weekly revenue, with peaks around $1.5K in late August and a general range between $1.1K to $1.4K throughout the quarter. Weekly downloads saw a significant drop from 7K at the start to about 3.2K in late July, followed by a moderate recovery, peaking at 7.7K in mid-August. Active users also showed a decline from 43K in late June to around 32K by early August, before stabilizing around 33K to 34K towards the end of September.
Farming Simulator 20 by GIANTS Software GmbH maintained a steady weekly revenue, hovering between $400 and $900, with a slight peak at $922 in late June. Downloads were relatively low, ranging from 45 to 111 weekly. Active users showed a minor decline from 224 in late June to around 151 by the end of September.
Makeover Games: Makeup Salon by Salon™ demonstrated strong performance with weekly downloads reaching over 100K in early August. Revenue showed a positive trend, peaking at $622 in early August. Active users grew significantly, starting from 75K in late June and peaking at nearly 300K in early August, before gradually declining to around 176K by the end of September.
Bid Wars 2 – Pawn Shop Tycoon by By Aliens L.L.C - F.Z saw a decline in weekly revenue from $1.1K in late June to around $260 in mid-August, followed by a recovery to $591 by the end of September. Weekly downloads peaked at 9.9K in early July but then dropped significantly, with a slight recovery to 4.9K in late September. Active users followed a similar trend, declining from 25.6K to 7K, before a slight recovery to 14.3K by the end of the quarter.
WildCraft: Wild Sim Online by Turbo Rocket Games showed a stable weekly revenue mostly in the $300 to $500 range, with a peak of $575 in mid-August. Downloads increased steadily, reaching 22.7K in early August and maintaining around 17.8K by the end of September. Active users grew from 21.8K in late June to over 34K in early August, stabilizing at around 30K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.